This is a tilemap-based, simple issac-like procedural dungeon generator tool with following features:

  • Specified number of rooms
  • Random room size, fixed start room size
  • Individual room colliders
  • Runtime switching of tile palette (not visually shown yet)
  • End room generation (not visually shown yet)

I am Planning to add the following features:

  • Dungeon layout saving
  • Custom rooms

This project is mainly mean to explore and have fun. 

Github repository: https://github.com/WIIASD/Procedural-2D-Tilemap-Dungeon-Generator

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